Dragonmech: Steam Warriors is a book on character options. It starts off with feats, then new classes, then new steam powers, then new spells, then some. This character sourcebook unveils the world of the steam warriors. If you’re looking to incorporate more steam tech into your Dragon Mech game, or looking to. Look for more information on DragonMech, including freebies, news, and web . Steam Warriors has what you need to bring host of advancement options.
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The Grease Prophet has no art. Prak Serious Badass Joined: II in there, so that doesn’t quite hold up. I actually kinda like them.
It can sense draglnmech direction unless within 5 feet, at which point it can be more specific. Their mistrust and paranoia are in fact founded on good reason. Darkvision, low-light vision, revealing gives the effects of the See Invisibility spellillusion breaker, telescopic identical to a spyglassgaze resistant, flare resistant, and red and yellow filters.
Thu Jul 28, 8: Your steam power creations last twice as long as normal.
I’m actually ending this early because Cogworms deserve to be a post topper. Chapter six, the Steam Driven Life, has some optional rules to make things more interesting in a Dragonmech setting.
FATAL & Friends — Dragonmech: Steam Warriors
With the changes in the world, new races are coming into being to fill new ecological niches as they occur. Views Read Edit View history. There are no other benefits to having a crystal brain – it just lets you give an AI to things, except the AI is someone whose brain you cut out and destroyed to make into an AI.
Further, the personality of the citymech will color what answers they give – for example, Rebirth is very childlike and often unhelpful, while Durgan-lok is often cryptic and distracted by scholarship.
They will raise their children for a few years, then send them on their way. You get a bonus to all attacks based on the number of merged members, but you lose 10 feet of movement and must all remain in contact, and you get a penalty to your next loss-of-self check.
It can power clockwork or steam devices as long as the water flows over it. Wild Shape 8 pts: Man-powered Mechs – These are powered by slaves turning cranks and pedalling belts to keep the mech going. In direct sunlight, anything with necrotic steel in it gets -4 Str, and -2 in indirect sunlight.
There is even the Unborg, who, after going so far down the path of steamborg, voluntarily rejects the transformation stem begins to regain his humanity. Each action helps start the next. Although he is an elf, with an elf’s life span, he still remains mortal, and his time is rapidly running out.
The coglings that tend to become cogworms are usually less xenophobic and paranoid than other coglings and try to get taken seriously by otusiders.
At this point, the orc wearing the thing is sent to charge at a target. Now, the two rogue devices maintain each other, and have taken on the names of their creators. She uses steam powers to create technological weapons, devices, and to augment mechs. They’re useful for redirecting force, so long as the thread is sized right. On a similar vein, there’s a Gallant Commander feat where the crew on your mech gets bonuses from your inspirational leadership.
Resist Nature’s Lure 2 pts: Optionally, any device can be redlined, not just mechs, possibly gated by a feat. Combinations of more than five steam powers can develop signs of personality, but that few is not enough to speak. If you ever permanently leave, you can no longer take cogworm levels until you move aboard a new citymech. The Mech Slaver’s a neat idea of what happens when an efficiency-minded hands-on person is in control of a manpowered mech, but mech crew rules are such a morass I can’t see many people dealing with them in detail.